On Sat, Jul 31, 2010 at 09:12:14AM +0200, Frank Heckenbach wrote:
With GPC this hasn't happened much. Even if working on the GPC compiler itself was difficult due to its backend dependency, this was no reason to prevent contributions to Pascal units, both the units that come with GPC, including most of its runtime system, and 3rd party units or applications (e.g. IDEs). But this happened only to a small degree. I can only speculate on why, whether it's mentality (as expressed in statements such as the above), or that everyone is just too busy working on their in-house applications, or even the large array of dialects that GPC supports (which are normally thought of as an asset, but may have become a problem in that they stifle cooperation between users if everybody uses their own set of features).
Or those units are just not well known. ;-)
So may I take the chance to remind you, that I still offer GPC and FPC bindings for my project AKFAvatar.
AKFAvatar is a graphical frontend for programs. An avatar appears on the screen and tells things written in a balloon. Writing programs for AKFAvatar is as easy as writing for the command line, but it looks much better.
I have written AKFAvatar mainly, because I myself do not like GUIs very much. But many people hate command line tools (they still identify the command line with an ancient operating system that was very limited in its capabillities... you know what I mean.) So I have written AKFAvatar as a compromise between both worlds...
P.S.: I have chosen the name "AKFAvatar" long before I ever heard of the film "Avatar". So it has absolutely nothing to do with that.
P.P.S.: I switched to other programming languages and don't do much with Pascal anymore. Pascal also has the problem that many still identify it with a long outdated implementation, and because of that they think that Pascal is lame. I think Pascal is much better than C, but I wouldn't dare anymore to say that in front of people who don't know Pascal well enough.