Rick Engebretson wrote:
Here is some working framebuffer graphics code.
http://www.pinenet.com/~eng/fbDraw.html
The nice formatting was lost in the HTML, and the integer variables need changing for GPC. But it works on 16bpp X 1024 X 760 Vesa framebuffer display. The JoinDisplayObjects function is used for Box and Circle construction.
It might be a fun starting point. I like the pascal readability.
Ooops. That was not the latest, working version. I'll put a better copy up this evening, same URL..
Not many differences.
( The daughter had her purse stolen last night so give me some slack. )