According to Sven Hilscher:
I tryed to use the famous function pointers, but I can't compile this stuff. I tryed the example from info files - the same sh...
[...]
Now it's your turn ... what's wrong?
GPC. :-(
It's broken. But it *did* work!
I'll try to fix it as soon as possible.
How I can put the stderr output in a file? I'm using DJGPP.
That's in the DJGPP FAQ, section 6.9.
It's possible to speed up the standard compilation of gpc for my pentium? What's the floating point type of gpc's complex numbers?
That's in the DJGPP FAQ, chapter 7. An additional hint: Stubedit the linker (\djgpp\bin\ld.exe) to get a transfer buffer with the maximum size of 64k:
G:\DJGPP\BIN> stubedit ld.exe ... Size of real-memory transfer buffer [...]: 64k
According to my experience, time is wasted not in the compilation pass, but during linking.
Anybody is using my graph unit "BGI2GRX"?
Und ob!
Yes. For most of my friends, this was the final argument to try GPC. :-)
I'm working on a direct GRX20-Unit (contexts, mouse, ...) but I don't know if it's needed by anybody else me.
8-)
I would really prefer to work with a direct GRX20 Unit because I expect it to be more powerful than Borland's "BGI" interface. So please go on with it! :-)
However I join Sven in asking: Anybody is using Objects with GPC?
I am thinking about improving object functionality, but if I am the only one who uses them, it's not worth the effort because GPC's objects essentially meet my needs like they are right now.
Greetings,
Peter
Dipl.-Phys. Peter Gerwinski, Essen, Germany, free physicist and programmer peter.gerwinski@uni-essen.de - http://home.pages.de/~peter.gerwinski/ [970201] maintainer GNU Pascal - http://home.pages.de/~gnu-pascal/ [970125]
Hallo Peter,
Am 07.02.97 um 16:07 sagtest Du zum Thema "Re: function pointers - whats wrong ???":
It's possible to speed up the standard compilation of gpc for my pentium? What's the floating point type of gpc's complex numbers?
G:\DJGPP\BIN> stubedit ld.exe ... Size of real-memory transfer buffer [...]: 64k
Yeah, it runs better.
I'm working on a direct GRX20-Unit (contexts, mouse, ...) but I don't know if it's needed by anybody else me.
8-)
I would really prefer to work with a direct GRX20 Unit because I expect it to be more powerful than Borland's "BGI" interface. So please go on with it! :-)
I do it.
You also still working on the GPC-TurboVision ??? I try to make some GUI-Parts for my fractal program using the grx20, it would be great if we could do the tv-funcionality for text and grafix.
However I join Sven in asking: Anybody is using Objects with GPC?
I'm implemented the first parts of my GUI without objects, but everybody knows that a gui is a thing should be made strictly using objects...
I am thinking about improving object functionality, but if I am the only one who uses them, it's not worth the effort because GPC's objects essentially meet my needs like they are right now.
Also I think about to implement the different fractal types and color mode types as objects. IMHO it's more easy to classify the different types and to handle the sources. I'm only will using the objects for this part if I dont lose lots of speed (I think 5% it's worth).
BTW: GPC is'nt perfect and this will take a long time too but I like it in spite of that.
___, ((__ o ,____)) V E N I