3 Sep
1997
3 Sep
'97
8:01 p.m.
I'm curious about something with objects as it will affect the game lib. What I need to know is how objects work at run-time. Is there a way to create an object so that it will be loaded only if allocated with "New"? In other words, is there a way to keep the code for the object on disk until it's needed, and removed form memory when not? See ya! Orlando Llanes
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Orlando Llanes