Toby Ewing escribió:
Peter Gerwinski wrote:
Toby Ewing wrote:
There are a lot of graphics routines I'd like to write (and many I have written), but having Win upgrades (which I'm forced to make at work) render my programming useless is discouraging.
I am using the W32 version of GRX and it works pretty well with XP.
What I like is the portability of GRX.
I'm all for the portability, if I can just get the graphics to work!
I couldn't get grx246 to work at any decent resolution under win2000. But I do all my work in win2000's command window, which I think of as a DOS environment, and so I installed the DJ2 version. Hmmm...
When I look at makedefs.grx, it wants MingW information for the win32 version. Suppose I want to do full-screen graphics under win32, as if I were working in straight DOS. What settings would I use in the makedefs.grx? Do I need MingW, even if I'm still working in a DOS-under-win32 environment? Or is this not possible, and I should be using straight MingW if I want graphics under win32 (and in that case, could I get them full-screen as well as windowed?)?
With MingW you have native win32 programs, and GRX works with it, in a window. At this moment you can have a full screen only if you chosse your max screen resolution.
Please advise. I'd love to be able to work with grx rather than attempt to claw my way into SDML!
I don't know what SDML is, are you speaking about SDL (www.libsdl.org)? SDL is a very good library, but it provides a framebuffer only, no graphics functions. Indeed some times I think about porting GRX for SDL.
M.Alvarez